This article continues my series on major conscious and unconscious processes in the brain. In my last two posts I have talked about 8 major unconscious processes in the brain viz sensory, motor, learning , affective, cognitive (deliberative), modelling, communications and attentive systems. Today, I will not talk about brain in particular, but will approach the problem from a slightly different problem domain- that of modelling/implementing an artificial brain/ mind.
I am a computer scientist, so am vaguely aware of the varied approaches used to model/implement the brain. Many of these use computers , though not every approach assumes that the brain is a computer.
Before continuing I would briefly like to digress and link to one of my earlier posts regarding the different traditions of psychological research in personality and how I think they fit an evolutionary stage model . That may serve as a background to the type of sweeping analysis and genralisation that I am going to do. To be fair it is also important to recall an Indian parable of how when asked to describe an elephant by a few blind man each described what he could lay his hands on and thus provided a partial and incorrect picture of the elephant. Some one who grabbed the tail, described it as snake-like and so forth.
With that in mind let us look at the major approaches to modelling/mplementing the brain/intelligence/mind. Also remember that I am most interested in unconscious brain processes till now and sincerely believe that all the unconscious processes can, and will be successfully implemented in machines. I do not believe machines will become sentient (at least any time soon), but that question is for another day.
So, with due thanks to @wildcat2030, I came across this book today and could immediately see how the different major approaches to artificial robot brains are heavily influenced (and follow) the evolutionary first five stages and the first five unconscious processes in the brain.
The book in question is 'Robot Brains: Circuits and Systems for Conscious Machines' by Pentti O. Haikonen and although he is most interested in conscious machines I will restrict myself to intelligent but unconscious machines/robots.
The first chapter of the book (which has made to my reading list) is available at Wiley site in its entirety and I quote extensively from there:
Presently there are five main approaches to the modelling of cognition that could be used for the development of cognitive machines: the computational approach (artificial intelligence, AI), the artificial neural networks approach, the dynamical systems approach, the quantum approach and the cognitive approach. Neurobiological approaches exist, but these may be better suited for the eventual explanation of the workings of the biological brain.
The computational approach (also known as artificial intelligence, AI) towards thinking machines was initially worded by Turing (1950). A machine would be thinking if the results of the computation were indistinguishable from the results of human thinking. Later on Newell and Simon (1976) presented their Physical Symbol System Hypothesis, which maintained that general intelligent action can be achieved by a physical symbol system and that this system has all the necessary and sufficient means for this purpose. A physical symbol system was here the computer that operates with symbols (binary words) and attached rules that stipulate which symbols are to follow others. Newell and Simon believed that the computer would be able to reproduce human-like general intelligence, a feat that still remains to be seen. However, they realized that this hypothesis was only an empirical generalization and not a theorem that could be formally proven. Very little in the way of empirical proof for this hypothesis exists even today and in the 1970s the situation was not better. Therefore Newell and Simon pretended to see other kinds of proof that were in those days readily available. They proposed that the principal body of evidence for the symbol system hypothesis was negative evidence, namely the absence of specific competing hypotheses; how else could intelligent activity be accomplished by man or machine? However, the absence of evidence is by no means any evidence of absence. This kind of ‘proof by ignorance’ is too often available in large quantities, yet it is not a logically valid argument. Nevertheless, this issue has not yet been formally settled in one way or another. Today’s positive evidence is that it is possible to create world-class chess-playing programs and these can be called ‘artificial intelligence’. The negative evidence is that it appears to be next to impossible to create real general intelligence via preprogrammed commands and computations.
The original computational approach can be criticized for the lack of a cognitive foundation. Some recent approaches have tried to remedy this and consider systems that integrate the processes of perception, reaction, deliberation and reasoning (Franklin, 1995, 2003; Sloman, 2000). There is another argument against the computational view of the brain. It is known that the human brain is slow, yet it is possible to learn to play tennis and other activities that require instant responses. Computations take time. Tennis playing and the like would call for the fastest computers in existence. How could the slow brain manage this if it were to execute computations?
The artificial neural networks approach, also known as connectionism, had its beginnings in the early 1940s when McCulloch and Pitts (1943) proposed that the brain cells, neurons, could be modelled by a simple electronic circuit. This circuit would receive a number of signals, multiply their intensities by the so-called synaptic weight values and sum these modified values together. The circuit would give an output signal if the sum value exceeded a given threshold. It was realized that these artificial neurons could learn and execute basic logic operations if their synaptic weight values were adjusted properly. If these artificial neurons were realized as hardware circuits then no programs would be necessary and biologically plausible artificial replicas of the brain might be possible. Also, neural networks operate in parallel, doing many things simultaneously. Thus the overall operational speed could be fast even if the individual neurons were slow. However, problems with artificial neural learning led to complicated statistical learning algorithms, ones that could best be implemented as computer programs. Many of today’s artificial neural networks are statistical pattern recognition and classification circuits. Therefore they are rather removed from their original biologically inspired idea. Cognition is not mere classification and the human brain is hardly a computer that executes complicated synaptic weight-adjusting algorithms.
The human brain has some 10 to the power of 11 neurons and each neuron may have tens of thousands of synaptic inputs and input weights. Many artificial neural networks learn by tweaking the synaptic weight values against each other when thousands of training examples are presented. Where in the brain would reside the computing process that would execute synaptic weight adjusting algorithms? Where would these algorithms have come from? The evolutionary feasibility of these kinds of algorithms can be seriously doubted. Complicated algorithms do not evolve via trial and error either. Moreover, humans are able to learn with a few examples only, instead of having training sessions with thousands or hundreds of thousands of examples. It is obvious that the mainstream neural networks approach is not a very plausible candidate for machine cognition although the human brain is a neural network.
Dynamical systems were proposed as a model for cognition by Ashby (1952) already in the 1950s and have been developed further by contemporary researchers (for example Thelen and Smith, 1994; Gelder, 1998, 1999; Port, 2000; Wallace, 2005). According to this approach the brain is considered as a complex system with dynamical interactions with its environment. Gelder and Port (1995) define a dynamical system as a set of quantitative variables, which change simultaneously and interdependently over quantitative time in accordance with some set of equations. Obviously the brain is indeed a large system of neuron activity variables that change over time. Accordingly the brain can be modelled as a dynamical system if the neuron activity can be quantified and if a suitable set of, say, differential equations can be formulated. The dynamical hypothesis sees the brain as comparable to analog feedback control systems with continuous parameter values. No inner representations are assumed or even accepted. However, the dynamical systems approach seems to have problems in explaining phenomena like ‘inner speech’. A would-be designer of an artificial brain would find it difficult to see what kind of system dynamics would be necessary for a specific linguistically expressed thought. The dynamical systems approach has been criticized, for instance by Eliasmith (1996, 1997), who argues that the low dimensional systems of differential equations, which must rely on collective parameters, do not model cognition easily and the dynamicists have a difficult time keeping arbitrariness from permeating their models. Eliasmith laments that there seems to be no clear ways of justifying parameter settings, choosing equations, interpreting data or creating system boundaries. Furthermore, the collective parameter models make the interpretation of the dynamic system’s behaviour difficult, as it is not easy to see or determine the meaning of any particular parameter in the model. Obviously these issues would translate into engineering problems for a designer of dynamical systems.
The quantum approach maintains that the brain is ultimately governed by quantum processes, which execute nonalgorithmic computations or act as a mediator between the brain and an assumed more-or-less immaterial ‘self’ or even ‘conscious energy field’ (for example Herbert, 1993; Hameroff, 1994; Penrose, 1989; Eccles, 1994). The quantum approach is supposed to solve problems like the apparently nonalgorithmic nature of thought, free will, the coherence of conscious experience, telepathy, telekinesis, the immortality of the soul and others. From an engineering point of view even the most practical propositions of the quantum approach are presently highly impractical in terms of actual implementation. Then there are some proposals that are hardly distinguishable from wishful fabrications of fairy tales. Here the quantum approach is not pursued.
The cognitive approach maintains that conscious machines can be built because one example already exists, namely the human brain. Therefore a cognitive machine should emulate the cognitive processes of the brain and mind, instead of merely trying to reproduce the results of the thinking processes. Accordingly the results of neurosciences and cognitive psychology should be evaluated and implemented in the design if deemed essential. However, this approach does not necessarily involve the simulation or emulation of the biological neuron as such, instead, what is to be produced is the abstracted information processing function of the neuron.
A cognitive machine would be an embodied physical entity that would interact with the environment. Cognitive robots would be obvious applications of machine cognition and there have been some early attempts towards that direction. Holland seeks to provide robots with some kind of consciousness via internal models (Holland and Goodman, 2003; Holland, 2004). Kawamura has been developing a cognitive robot with a sense of self (Kawamura, 2005; Kawamura et al., 2005). There are also others. Grand presents an experimentalist’s approach towards cognitive robots in his book (Grand, 2003).
A cognitive machine would be a complete system with processes like perception, attention, inner speech, imagination, emotions as well as pain and pleasure. Various technical approaches can be envisioned, namely indirect ones with programs, hybrid systems that combine programs and neural networks, and direct ones that are based on dedicated neural cognitive architectures. The operation of these dedicated neural cognitive architectures would combine neural, symbolic and dynamic elements.
However, the neural elements here would not be those of the traditional neural networks; no statistical learning with thousands of examples would be implied, no backpropagation or other weight-adjusting algorithms are used. Instead the networks would be associative in a way that allows the symbolic use of the neural signal arrays (vectors). The ‘symbolic’ here does not refer to the meaning-free symbol manipulation system of AI; instead it refers to the human way of using symbols with meanings. It is assumed that these cognitive machines would eventually be conscious, or at least they would reproduce most of the folk psychology hallmarks of consciousness (Haikonen, 2003a, 2005a). The engineering aspects of the direct cognitive approach are pursued in this book.
Now to me these computational approaches are all unidimensional-
- The computational approach is suited for symbol-manipulation and information-represntation and might give good results when used in systems that have mostly 'sensory' features like forming a mental represntation of external world, a chess game etc. Here something (stimuli from world) is represented as something else (an internal symbolic represntation).
- The Dynamical Systems approach is guided by interactions with the environment and the principles of feedback control systems and also is prone to 'arbitrariness' or 'randomness'. It is perfectly suited to implement the 'motor system' of brain as one of the common features is apparent unpredictability (volition) despite being deterministic (chaos theory) .
- The Neural networks or connectionsim is well suited for implementing the 'learning system' of the brain and we can very well see that the best neural network based systems are those that can categorize and classify things just like 'the learning system' of the brain does.
- The quantum approach to brain, I haven't studied enough to comment on, but the action-tendencies of 'affective system' seem all too similar to the superimposed,simultaneous states that exits in a wave function before it is collapsed. Being in an affective state just means having a set of many possible related and relevant actions simultaneously activated and then perhaps one of that decided upon somehow and actualized. I'm sure that if we could ever model emotion in machine sit would have to use quantum principles of wave functions, entanglemnets etc.
- The cognitive approach, again I haven't go a hang of yet, but it seems that the proposal is to build some design into the machine that is based on actual brain and mind implemntations. Embodiment seems important and so does emulating the information processing functions of neurons. I would stick my neck out and predict that whatever this cognitive approach is it should be best able to model the reasoning and evaluative and decision-making functions of the brain. I am reminded of the computational modelling methods, used to functionally decompose a cognitive process, and are used in cognitive science (whether symbolic or subsymbolic modelling) which again aid in decision making / reasoning (see wikipedia entry)
Overall, I would say there is room for further improvement in the way we build more intelligent machines. They could be made such that they have two models of world - one deterministic , another chaotic and use the two models simulatenously (sixth stage of modelling); then they could communicate with other machines and thus learn language (some simulation methods for language abilities do involve agents communicating with each other using arbitrary tokens and later a language developing) (seventh stage) and then they could be implemented such that they have a spotlight of attention (eighth stage) whereby some coherent systems are amplified and others suppressed. Of course all this is easier said than done, we will need at least three more major approaches to modelling and implementing brain/intelligence before we can model every major unconscious process in the brain. To model consciousness and program sentience is an uphill task from there and would definitely require a leap in our understandings/ capabilities.
Do tell me if you find the above reasonable and do believe that these major approaches to artificial brain implementation are guided and constrained by the major unconscious processes in the brain and that we can learn much about brain from the study of these artificial approaches and vice versa. Sphere: Related Content